Pellets spawn at random on the ground, but they are also generated by players who use their movement burst at the rate of six pellets per second. Pellets will also be generated when a snake dies. The pellets will spawn in clusters of around the same size the snake's body segments had when it died.
There are also special pellets that appear larger than most other pellets and move around the screen, generally trying to avoid the player. When eaten, these special pellets give a much larger amount of length to the player and so it can be worth it to use your speed ability to grab them, especially early on in a game.
Pellets Contribution to Length[edit | edit source]
|Type of Pellet||Length Range||Length Average||Created/Spawned|
|Natural||0.5–4||1.8||Randomly spawn around the map, near players|
|Boost Trail||1.2–1.4||1.3||Appear behind players as they use their movement burst|
|Special||50||Randomly spawn close to players|
|Player Death||10–13||11||Generated when a snake dies|